Sunday, May 25, 2014

Evaluating Trust when Sending Money Online via Web vs. Mobile




Abstract. This research used self-assessments on trust and emotional reactions (hedonics) as well as pragmatic measurements to determine if the UX of two different access methods to the same money transfer service also affected the perception of trustworthiness of said service. It confirms Chu & Yuan’s (2013) observations on how interactivity can affect trust, but further observations of how trust will be affected by completing an actual money transfer instead of simply simulating a transfer order are recommended.


1.     Introduction

TransferWise is an Estonian-British start-up that intermediates currency conversions between peers. The users never interact directly with other users with whom they are converting their currency – price is set at the interbank rate at the moment of transaction and the user only enters with his money in the sending currency and receives the converted money in the other end of the transaction without having to deal with third parties. This approach eliminates many of the trust issues with converting money without involving a bank, retaining the economic advantages.
The service has been operating successfully for three years but only recently launched mobile applications – first for iOS and then for Android in early 2014. The main object of this study was to evaluate trust issues with both approaches to the same platform and, through comparison of pragmatic and hedonic measurements, try to determine if those can be attributed to user interface issues or stem from the different modes of access.

2.     The object of evaluation

TransferWise shifts all of the money-conversion operations to the web, eliminating the human factor in most (or all) steps but for the users themselves. This eliminates trust issues but also creates new ones – people are used to relying on banks for these operations and banks are typical last-century human-centered institutions. Eliminating the human operator on the other side can be jarring for first-time users and this can lead to mistrust.
According to Chu & Yuan (2013), perceived user-control, interactivity, responsiveness and connectedness affect trust and consumer behaviour online. The main object of this study was to determine if completing the same tasks on the same service using different access methods would lead to different levels of trust.

2.1       Design procedure

2.1.1    Procedure

Participants were invited to fill in a form asking for background information containing Yamagishi & Yamagishi’s General Trust Scale (GTS)-like questions. They then proceeded to visiting the company’s website and making a short heuristics evaluation, then completing a series of three tasks – send money to a saved recipient, locate a previous transaction and modify personal settings – using the TransferWise platform, both on the web browser and on a mobile phone. Video was captured of all on-screen interaction as well as from the participants themselves. After completing each task, participants were invited to select an emotion and intensity on the Geneva Emotion Wheel (GEW). At the end of all three tasks, participants took a post-mortem questionnaire containing more GTS-like questions to asses a shift in trust. A post-mortem interview was arranged individually to better understand emotional reactions and shifts in trust indicated.

Fig. 1. The Geneva Emotion Wheel

2.1.2    Apparatus and Materials

Two different access points were used, a common Windows PC running Google Chrome for web access and an Android phone running the native TransferWise application downloaded from the Play Store. A second mobile phone was used to film the interaction to an external memory card. Printed copies of the consent form, the background questionnaire, the heuristics evaluation form, three Geneva Emotion Wheels and the post-mortem questionnaire were provided to all participants.

2.1.3    Tools and Methods

Koyote Software’s Free Screen to Video was used in the Windows machines to capture on-screen interaction, while on the mobile phone, the native screen video capture capabilities of Android 4.4 KitKat was used for the same purpose. Yamagishi & Yamagishi’s GTS evaluation and Bänziger, Tanja, Véronique, Tran, and Scherer’s GEW evaluation methods were applied to the information provided by the participants. The post-mortem interviews were used to make sense of this hedonic layer of information.

 
Fig. 2. Screen Capture of Mobile App vs. Website.

2.1.4    Participants

Participants were nine people with almost-normal gender distribution (five men, four women) aged 21~35 years old. Participants were screened previously for reason to send money abroad – only those with family in other countries or other reasonable expectation to convert money to or from another currency in the next 12 months were invited to participate.

3.     Results and Discussion

In general, there was a shift in trust for the worst after using both web and mobile versions of the system, with a more pronounced negative shift in women and when using the mobile application. Post-mortem interviews revealed that the generalized shift in trust was mostly related to questions of whether the money would be delivered to the intended recipient, in the time frame promised and in the amount expected. This points to the need for a more detailed study with “live” money transfers that follows participants during the whole money transfer process, which can take several days.
GEW emotions also showed a negative shift when comparing web and mobile, with less-intense positive reactions and more frequent and more-intense negative reactions when using the mobile application. These were also reflected in the pragmatic evaluations, showing greater difficulty in completing tasks and, according to the post-mortem interviews, impaired by some user interface bugs and glitches. This perfectly reflects Chu & Yuan’s results in comparing E-Trust and interactivity.

3.1       Recommendations

Pragmatic UX evaluation was invaluable in interpreting the hedonics results. Especially metrics like number of clicks and time to complete tasks, which explained shifts in trust related to poor user experience.
The GEW is a wonderful but confusing tool, both for participants and for evaluators afterwards. After the pilot test showed the Wheel itself had some poor UX aspects, it was decided that evaluators would recommend participants to pick a single emotion that better represented the task to be assessed and mark its intensity. This makes comparing emotional reactions difficult, because there are less overlapping data points between participants. Once again, the post-mortem interview allowed us to better categorize these reactions.
The main recommendation to TransferWise is to take Chu & Yuan’s conclusions in interactivity to heart and trying to make the mobile experience as complete and fluid as the web experience, this way saving the service from negative hedonic UX aspects.
It is also recommended to follow this study up with a more in depth one that follows the participants through the entire process of an actual transfer, as many of the participants questions on trust were left unanswered as this was a non-live test where no money transfer actually took place. A follow up study could also gather more statistically significant numbers, as the sample of participants for this study was rather limited.     

4.     Conclusion

The main conclusion we can take away from this study is that the same platform can produce different trust responses if accessed by different methods. In a user base that’s constantly shifting from web to mobile and back again, this is an important observation as designers must carefully craft the mobile experience to mitigate or eliminate perceptual differences that can lead to perceived untrustworthiness.  

5.     References


1.  Chu, Kuo-Ming, and Benjamin JC Yuan. "The Effects of Perceived Interactivity on E-Trust and E-Consumer Behaviors: The Application of Fuzzy Linguistic Scale." Journal of Electronic Commerce Research 14.1 (2013).
2.  Yamagishi, Toshio, and Midori Yamagishi. "Trust and commitment in the United States and Japan." Motivation and emotion 18.2 (1994): 129-166.
3.  Yamagishi, Toshio. "The provision of a sanctioning system as a public good."Journal of Personality and social Psychology 51.1 (1986): 110.
4.  Bänziger, Tanja, Véronique Tran, and Klaus R. Scherer. "The Geneva Emotion Wheel: A tool for the verbal report of emotional reactions." Poster presented at ISRE (2005).

No comments:

Post a Comment